He discovered the most advanced A.I. program ever made, and it’s driving him insane.
After video game designer Jack Valentine finds his best friend’s body floating in a bathtub, he immediately begins an investigation to uncover the real reason behind his friend’s sudden suicide. As Jack digs deeper into his friend’s personal effects, he makes a startling discovery that upends everything he knows about human intellect, and forces him to confronted his own personal demons. However, in order to uncover the truth, Jack will have to put his career, his love life, and his sanity on the line.
Set in the heart of tech culture in the mid-’90s, Kill Screen offers an unprecedented look into the workings of the video game industry. Tapping into his decade of journalistic experience, Benjamin Reeves offers a detailed history of artificial intelligence while exploring the themes of loss, personal forgiveness, and the social issues surrounding our ever-advancing technological culture.
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Benjamin Reeves is a writer, journalist, and geek sponge. For the last 10 years he has worked as an editor for Game Informer Magazine. He has a passion for video games, comic books, science fiction (or fact), and nearly every other thing that got you picked on in high school. He makes his own make my own beer, practices stand-up comedy, and has navigated Japan’s train system all by himself. Kill Screen is his first novel. Don’t forget his name.